Destiny 2: Vesper's Host Dungeon Skybox

Vesper's Host Dungeon skybox background art I created for Destiny 2. I had a lot of fun working on this in collaboration with Weston Jones, we were able to jam a lot of animated bits into this sky. The main "portal" element had numerous complex elements including a charging up and overcharged visual state change. I used a combination of layered cards and masks to composite the portal elements together into a stack of rendered down 2d cards, animation was handled primarily in the shaders.

Weston created and composed the floating debris clusters that were tethered to the portal cables and the ambient animated fallen ships that transport materials back and forth. I added in some animated lightning cards that travel down the length of the cables creating a flash at the end points to silhouette the debris.
Credits:
Art Direction:
https://www.artstation.com/arasaka
Art:
https://www.artstation.com/westontjones

Overcharged state

Overcharged state

Charging state

Charging state

Energy being pulled from a distant star to the portal

Energy being pulled from a distant star to the portal

Blender model of portal that was rendered down to a card.

Blender model of portal that was rendered down to a card.